Решено: Material Editor always defaulting to 'Physical Material' instead of 'Standard' - Autodesk Community - 3ds Max
Solved: physical material with transparent areas showing shadow in ART? - Autodesk Community - 3ds Max
![ArtStation - How about Physically-Accurate spectral rendering while keeping fully scalable Hybrid processing? ArtStation - How about Physically-Accurate spectral rendering while keeping fully scalable Hybrid processing?](https://cdnb.artstation.com/p/assets/images/images/014/502/385/large/cedar-tw-drop-2-matl-gold.jpg?1544212761)
ArtStation - How about Physically-Accurate spectral rendering while keeping fully scalable Hybrid processing?
![3ds Max Physical Material Parameters - Metalness 3ds Max Transparent PNG - 760x510 - Free Download on NicePNG 3ds Max Physical Material Parameters - Metalness 3ds Max Transparent PNG - 760x510 - Free Download on NicePNG](https://www.nicepng.com/png/detail/136-1365462_3ds-max-physical-material-parameters-metalness-3ds-max.png)